Sep
14
City of Heroes® Issue 16: Power Spectrum You wanted more control over what your characters' powers look like, and you are getting it! Issue 16: Power Spectrum takes City of Heroes' unparalleled character creator to...
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14
Combined Patch Notes for Issue 16 Tuesday, September 15th, 2009 COMBINED Animation Devices/Targeting Drone now uses the wristband activation animation.Fire Blast - Blazing Bolt attack animation should properly interrupt the windup animation while flying.Psychic Shockwave...
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03
COMBINED Arena Fixed Villain Pentad event to properly award the Pentad Arena badge Art Transformation Capsules now properly show their destroyed animation Emotes Quick-Chat Menu has gone through an overhaul and now includes all...
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14
COMBINED Animation Zenith Hoverbots will no longer loop their exploding death animation Rikti Drones will no longer loop their exploding death animation Badges Fixed a bug that would cause some players to earn nonexistent...
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26
Release Notes for build 19.20090619.2T "Issue 15: Anniversary" includes a host of new features and content including major updates and improvements to the Mission Architect system. 5th Column Task/Strike Force Villain Strike Force - "Thus...
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27
Issue 15 - "Anniversary" Release Notes for 19.20090520.0 Wednesday, May 27, 2009 Our next update, appropriately named "Issue 15: Anniversary", includes a host of new features and content including major updates and improvements to the...
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12
COMBINED Mission Architect The maximum number of tickets awarded per player per mission has been reduced to 1,500 tickets. Because you cannot get a partial reward for defeating an enemy, you may end up with...
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05
COMBINED Badges The Builder line of badges has had their requirements to obtain decreased substantially, so that the final badge "Master Builder" has the same requirements as getting a mission into the Hall of Fame....
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21
COMBINED Mission Architect Removed Prisoners (level 30-38) from the list of creatures that could be placed in missions. Any missions that become invalid after this change will have to be edited. Do NOT "Unpublish" your...
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14
COMBINED Mission Architect Because Defendable objects have an ambush attached to them (which you must defend against) they will now be counted against the ambush limit per mission. However, we have raised the ambush limit...
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